Tried this the other day and really enjoyed it! It's spooky, and the atmosphere is excellent, but not actively scary, which made it the perfect tone for me playing alone in a room with (almost) all the lights off, and having fun without totally freaking myself out. I also used these three ambientnoisegenerators to really set the tone, haha. The prompts are fantastic, and I enjoyed figuring out how to connect them into an ongoing tale that culminated in the ending I got.
Admittedly, I never had an issue with the Deep Hunter getting anywhere close to catching up to me, but I might've just gotten lucky!
Hah, I believe they just happen to have similar concepts with the same name! That would be super cool, but I think it's that another group happened on the very true thought that fishing in eldritch waters = fun & scary
Just played this! I think this is a very nicely-written and atmospheric game, highly reminiscent of Sunless Sea (I put on the Sunless Sea soundtrack while I played). Playing it took me about twenty-five minutes.
I really really love the premise of this game, though I think it's more fun to read than to play - the "prompts" are so detailed that they don't feel like they leave much room for journal entries at all, and I found myself struggling to write more than a sentence apiece. It's a good read, though!
Apologies for replying to such an old comment but I came here to say something similar. I'm pretty new to playing solo TTRPGs, so I wondered if I was missing something. I actually forgot to do the journaling at all when I played, and I don't know what I would have written. I wonder if drawing would be better?
I love this surreal and dreamy take on Carta! My favorite thing is the way the reality of the game changes when you reach the docks and remember why you're there.
Also my favorite Deep Hunter is the Diver. There's just something uniquely menacing about them!
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Tried this the other day and really enjoyed it! It's spooky, and the atmosphere is excellent, but not actively scary, which made it the perfect tone for me playing alone in a room with (almost) all the lights off, and having fun without totally freaking myself out. I also used these three ambient noise generators to really set the tone, haha. The prompts are fantastic, and I enjoyed figuring out how to connect them into an ongoing tale that culminated in the ending I got.
Admittedly, I never had an issue with the Deep Hunter getting anywhere close to catching up to me, but I might've just gotten lucky!
Played this on Episode 14 of Alone at the Table and had a great time! Got to play while I was at the beach for extra spookiness.
Loved listening to this - your storytelling was so suspenseful, and the sound of the waves was perfect ambience.
oh, thank you! The prose in the game was so evocative, it was a joy to play!
Hey, so is this the inspiration for the video game?
Hah, I believe they just happen to have similar concepts with the same name! That would be super cool, but I think it's that another group happened on the very true thought that fishing in eldritch waters = fun & scary
played/hacked dredge with my friends as a multiplayer splatoon inspired turf wars like game. we had a lot of fun and think this game is really cool!
Just played this! I think this is a very nicely-written and atmospheric game, highly reminiscent of Sunless Sea (I put on the Sunless Sea soundtrack while I played). Playing it took me about twenty-five minutes.
I really really love the premise of this game, though I think it's more fun to read than to play - the "prompts" are so detailed that they don't feel like they leave much room for journal entries at all, and I found myself struggling to write more than a sentence apiece. It's a good read, though!
Apologies for replying to such an old comment but I came here to say something similar. I'm pretty new to playing solo TTRPGs, so I wondered if I was missing something. I actually forgot to do the journaling at all when I played, and I don't know what I would have written. I wonder if drawing would be better?
I love this surreal and dreamy take on Carta! My favorite thing is the way the reality of the game changes when you reach the docks and remember why you're there.
Also my favorite Deep Hunter is the Diver. There's just something uniquely menacing about them!
Ah, thanks so much! The system was so fun to work with!